BuzzTech 2.0 logo
SVIT Vasad Venture Network
Venture Sprint • SVIT Vasad
BuzzTech
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Research & Innovation Centre logo
Institution's Innovation Council logo
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Hosted by IT DEPT 50-Day Cohort Journey Expert's Mentorship
Supported and organised by

About BuzzTech

BuzzTech 2.0 is the premier 50-day startup initiative hosted at Sardar Vallabhbhai Patel Institute of Technology (SVIT), Vasad. Built to serve as a catalyst for high-impact innovation, the program connects visionary student founders with industrial leaders, venture strategists, and angel capital networks.

"Great ventures require more than ambition, they demand execution. BuzzTech transforms raw technical ingenuity into market-ready enterprise."

Throughout this intensive structure, cohort participants undergo structured business development, financial modeling, go-to-market design, and technical validation, culminating in an exclusive Grand Pitch Day before an esteemed panel of investors.

Sprint Trajectory Roadmap

Sprint Protocol Engine • 50-Day Trajectory
01
Stage 1 3 AUG

Registrations

02
Stage 2 13 AUG

Pitching Round

03
Stage 3 COMING SOON

Mentorship Session / Talk show

04
Stage 4 TBA

50-Day Challenge

05
Stage 5 TBA

Finale

Event Rulebook

RULE 01

Team Eligibility & Formation

Eligibility

1.1 Participant Eligibility

  • Participation in BUZZTECH 2.0 is open only to students currently enrolled at SVIT, Vasad.
  • Students from all departments and all years of study are eligible to participate.
  • Inter-departmental and inter-year teams are permitted.

1.2 Team Composition

  • BUZZTECH 2.0 is open only to team-based participation.
  • Each team must consist of 2 - 4 members.
  • Each participant may be a member of only one team.

1.3 Team Lead

  • Each team must nominate one Team Lead who will serve as the primary point of contact with the Organizing Committee.

1.4 Team Changes

  • Team composition cannot be changed after registration without prior approval from the BUZZTECH 2.0 Organizing Committee.

1.5 Track

  • Each team must participate in one track only.
  • A team cannot participate in multiple tracks.
RULE 02

Registration

Registration

2.1 Registration Process

  • All teams must register through the official BUZZTECH 2.0 registration process within the announced registration period.
  • Teams must provide all required information and documents during registration.

2.2 Accuracy of Information

  • All information submitted during registration must be complete and accurate.
  • Submission of false or misleading information may result in cancellation of registration or disqualification.

2.3 Registration Deadline

  • Registrations must be completed before the officially announced deadline.
  • Late registrations will not be accepted unless explicitly permitted by the Organizing Committee.

2.4 Official Communication

  • All official announcements, deadlines, instructions, and updates will be communicated through the official BUZZTECH 2.0 communication channels (email & whatsapp).
  • Participants are responsible for keeping themselves informed of such announcements.
RULE 03

Business Idea & Track Eligibility

Business Idea

3.1 Business Idea

  • Each team must participate with one original business idea.
  • The proposed idea must have a clear product, service, or business model that can be developed and executed during the BUZZTECH 2.0 challenge.
  • Teams must submit a brief description of their proposed business idea during registration.
  • The business idea must comply with the eligibility and prohibited-category rules of BUZZTECH 2.0.

3.2 Track Selection

BUZZTECH 2.0 will have the following tracks:

  • Technology Startup Track – for ventures where technology, software, AI, hardware, digital platforms, or technological innovation is a core part of the product or service.
  • Business Startup Track – for ventures based on a non-technology-first product, service, commerce, or business model.

3.3 Track Allocation

  • Each team must select one track only during registration.
  • Teams must participate in the track that best represents the nature of their proposed venture.
  • Teams may not participate in multiple tracks.

3.4 Idea Changes

  • Teams are expected to work on the business idea submitted during registration.
  • Any major change in the core business idea or business model after registration must be communicated to and approved by the Organizing Committee.
RULE 04

Prohibited Business Categories

Restrictions

4.1 Restricted Business Categories

  • Businesses primarily engaged in the preparation, sale, delivery, or distribution of food or beverages are not eligible for BUZZTECH 2.0.
  • Business ideas involving illegal activities, prohibited products, or services are not permitted.

4.2 Unethical Business Models

  • Business ideas involving fraud, deception, misleading claims, or unethical practices will not be accepted.
  • Any business model that violates applicable laws, regulations, or institutional policies is ineligible.

4.3 Technology-Based Solutions

  • Technology-based solutions serving restricted industries may be considered eligible if their primary business model is technology-driven and does not involve the direct sale, preparation, or distribution of restricted products.

4.4 Eligibility Review

  • The BUZZTECH 2.0 Organizing Committee reserves the right to review the eligibility of any proposed business idea.
  • If a business is found to violate these rules after registration, the team may be removed from the competition.
RULE 05

50-Day Challenge & Participation Commitment

Commitment

5.1 50-Day Challenge

  • BUZZTECH 2.0 is a 50-day entrepreneurship challenge in which teams are expected to develop and execute their registered business idea.
  • Teams are expected to work towards real-world validation, customer engagement, and measurable business progress during the challenge.

5.2 Active Participation

  • All team members are expected to actively contribute throughout the 50-day challenge.
  • Teams must complete the official activities, milestones, submissions, and reviews within the specified timelines.

5.3 Business Execution

  • Teams are expected to make genuine efforts towards building, marketing, selling, validating, or otherwise executing their business idea.
  • All business activities and progress must be genuine and accurately represented.

5.4 Withdrawal

  • Teams wishing to withdraw must inform the BUZZTECH 2.0 Organizing Committee.
  • Unjustified withdrawal or prolonged inactivity may result in elimination from the challenge.
RULE 06

Attendance & Academic Responsibilities

Attendance

6.1 Academic Attendance

  • No additional academic attendance will be provided for BUZZTECH 2.0 related work or activities.
  • Participants must not miss regular lectures or academic commitments for BUZZTECH 2.0 work.

6.2 BUZZTECH Activities

  • Attendance may be considered only for official BUZZTECH 2.0 activities specifically notified by the Organizing Committee.
  • Participants are expected to manage their academic responsibilities alongside their BUZZTECH 2.0 participation.

6.3 Activities During Lecture Hours

  • Teams must not conduct BUZZTECH 2.0 business activities, meetings, customer visits, marketing activities, or development work during scheduled lecture hours.
  • Teams found violating this rule may be subject to appropriate action by the Organizing Committee.
RULE 07

Progress Reporting & Documentation

Reporting

7.1 Weekly Progress Updates

  • Each team must submit weekly progress updates through the official BUZZTECH 2.0 process.
  • Updates must briefly include the work completed, current progress, and key developments during the week.

7.2 Supporting Proof

  • Teams must maintain authentic records or supporting proof of their business activities, customer interactions, sales, expenses, and other relevant progress.
  • The Organizing Committee may request supporting proof at any stage of the challenge.

7.3 Missed Updates

  • Failure to submit two consecutive mandatory progress updates without an approved reason may result in elimination from BUZZTECH 2.0.
RULE 08

Mentor, Expert & Review Sessions

Mentorship

8.1 Official Sessions

  • Teams must attend official mentor, expert, review, and industry interaction sessions as communicated by the Organizing Committee.
  • Attendance may be mandatory for sessions specifically designated by the Committee.

8.2 Participation

  • Teams are expected to come prepared with relevant business progress, updates, and questions for scheduled sessions.
  • Teams must follow the instructions and timelines communicated for each session.

8.3 Review & Feedback

  • The Organizing Committee, mentors, or experts may review team progress and provide feedback or recommendations during the 50-day challenge.
  • Teams are expected to consider relevant feedback and incorporate improvements where appropriate.
RULE 09

Judging & Evaluation Criteria

Evaluation

9.1 Evaluation

  • Teams will be evaluated based on their performance and progress throughout the 50-day challenge.
  • Evaluation will consider both the business execution and the team's ability to present and demonstrate its venture.

9.2 Evidence-Based Evaluation

  • Teams must provide authentic data, records, and supporting evidence wherever required to substantiate their progress and claims.
  • Teams must provide genuine and verifiable information regarding their customers, sales, revenue, traction, partnerships, and other business claims. Any fabrication or deliberate misrepresentation may result in disqualification.
  • Claims regarding customers, sales, revenue, partnerships, or traction may be verified by the Organizing Committee or judges.

9.3 Final Decision

  • The final scores and rankings will be determined by the appointed judging panel based on the announced evaluation criteria.
  • The decision of the judging panel shall be final and binding.
RULE 10

Final Submission & Grand Finale

Grand Finale

10.1 Final Submission

  • Each team must submit all required materials within the officially announced deadline.
  • The final submission must accurately represent the team's 50-day business journey, achievements, and current status.

10.2 Final Presentation

  • Shortlisted teams will present their venture before the judging panel during the Grand Finale.
  • Teams must adhere to the presentation format, time limit, and guidelines communicated by the Organizing Committee.
  • All information presented must be accurate and verifiable.

10.3 Submission Deadline

  • Failure to submit the required final materials within the specified deadline may result in elimination from the final evaluation.
RULE 11

Organizer Rights & Important Notes

Organizer Rights

11.1 Organizer Rights

  • The BUZZTECH 2.0 Organizing Committee reserves the right to make reasonable changes to the schedule, venue, timelines, or operational procedures when necessary.
  • Any significant changes affecting participants will be communicated through the official BUZZTECH 2.0 communication channels.
  • The decision of the BUZZTECH 2.0 Organizing Committee and appointed judging panel, within their respective areas of authority, shall be final and binding.

11.2 Important Notes

  • Intellectual Property: All intellectual property developed during BUZZTECH 2.0 remains the property of the respective participating team unless otherwise agreed in writing.
  • Internal Team Disputes: Internal team disputes shall first be reviewed by the BUZZTECH 2.0 Organizing Committee before any further administrative escalation.

Our Organizing Team

Devang
D

Devang

Head
Parth
P

Parth

Co-Head
Krisha
K

Krisha

Engagement & Hospitality
Devanshi
D

Devanshi

Engagement & Hospitality
Bhavya
B

Bhavya

Engagement & Hospitality
Ronak
R

Ronak

Engagement & Hospitality (Head)
Yesha
Y

Yesha

Documentation & Assistance
Drashti
D

Drashti

Documentation & Assistance
Tithi Parikh
T

Tithi

Event Manager
Mrunal
M

Mrunal

Website Team
Jalpit
J

Jalpit

Website Team
Manthan
M

Manthan

CINEMATOGRAPHY
Neel
N

Neel

SMM Head
Meet
M

Meet

EDITOR
Tisha
T

Tisha

Finance
Maitri
M

Maitri

Finance
Akshat
A

Akshat

Event Manager
Jay Nirmal
J

Jay Nirmal

Designer
Neetika
N

Neetika

Designer
Mohammed
M

Mohammed

Joint Co-coordinator
Durva
D

Durva

Joint Coordinator
Devang
D

Devang

Head
Parth
P

Parth

Co-Head
Krisha
K

Krisha

Engagement & Hospitality
Devanshi
D

Devanshi

Engagement & Hospitality
Bhavya
B

Bhavya

Engagement & Hospitality
Ronak
R

Ronak

Engagement & Hospitality (Head)
Yesha
Y

Yesha

Documentation & Assistance
Drashti
D

Drashti

Documentation & Assistance
Tithi Parikh
T

Tithi

Event Manager
Mrunal
M

Mrunal

Website Team
Jalpit
J

Jalpit

Website Team
Manthan
M

Manthan

CINEMATOGRAPHY
Neel
N

Neel

SMM Head
Meet
N

Meet

EDITOR
Tisha
T

Tisha

Finance
Maitri
M

Maitri

Finance
Akshat
A

Akshat

Event Manager
Jay Nirmal
J

Jay Nirmal

Designer
Neetika
N

Neetika

Designer
Mohammed
M

Mohammed

Joint Co-coordinator
Durva
D

Durva

Joint Coordinator

Past Year Memories

Keynote Address
Mentor Sessions
Prototype Lab
Investor Panel
Grand Demo Day
Award Ceremony